guest post

Thoughts on Gamer Culture, Rape Culture, and CNN

Melissa McEwan has generously given me space for another guest post at Shakesville.  Here’s the intro:

[Trigger warning for discussion of video games which simulate rape and violence.]

I’ve got video games on my mind lately — as some of you have probably seen me talking about in comments, I was at the Penny Arcade Expo in Boston this past weekend — and I just wrote a mostly-positive post with some criticism and a dubiously clever pun for the title over at my blog, about gamer culture in general and one panel at the Expo in particular.

This post is much less positive, and I’m also much less certain, ultimately, what should be done to try to fix the problems I’m talking about.

Many of y’all probably remember previous discussion, both here (Rape For Sale, Looking for Rape Products? Try Amazon., From the Mailbag for 2009-08-17) and at many other blogs over the past several years, of a Japanese computer game called RapeLay, the genre of hentai (lit. “pervert”/”perverted”) games, and the subgenre of rape-focused hentai games to which it belongs.

CNN’s Connect the World program has now run a story on the game, and its continuing availability through illicit channels despite its having been pulled from production and removed from retail…