wil wheaton

Et In Penny-Arcadia Ego

I was very happy to be able to attend PAX East in Boston this past weekend. I had a great time, despite missing Wil Wheaton’s keynote and some of the panels I hoped to see. Penny Arcade is a remarkable phenomenon, and one I don’t think could have been possible at any historical moment other than this, or more precisely other than 1998 to 2003: that first half-decade in which, with a combination of timing, talent and luck, Jerry “Tycho” Holkins and Mike “Gabe” Krahulik turned a hobby webcomic into a successful business venture and into a focal point for the nascent gaming community — until it had reached a sort of critical mass, and Gabe and Tycho were able to use it as a springboard for additional projects.  In 2003, they launched the Child’s Play charity, which to date has provided nearly $7 million worth of toys, books, movies and of course video games to children’s hospitals around the country; and a year later, when it was announced that E3 would no longer be open to the public, they decided to launch their own convention, the Penny Arcade Expo.  In 2005, after noted anti-video-game crackpot and public nuisance Jack Thompson (this was back before he was disbarred) offered $10,000 to a charity to be chosen by the head of the ESA, and reneged, claiming it was “satire,” Gabe and Tycho gave the $10,000 in his name.

What I’m saying is, they’ve built a hell of a thing, and they’ve done some real good in the world, in the process of doing it.  They have managed to become sort of a nucleus around which gamer culture, or at least a subculture of it, is starting to coalesce.  The first PAX, in 2004, had some 3300 attendees; PAX 2009 was over 60,000, and it’s my understanding that this first east-coast incarnation of the convention was of a similar size.  Watch Wheaton’s keynote, and the sense of love for and pride in gamer culture is palpable; watch exchanges like these two (from just a single panel I happened to attend) and also easy to understand.

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